window.gameLevelData = {
    "data": [{
            "levelNumber": 1, //第几关
            allNumber: 1,       //几个球
            isPass:true,        //是否解锁关卡
            gameTime: 0,        //游戏时间限制
            levelData: [{       //每个球的数据
                qiuNumber: 1,   //第几个球
                direction: "left",     //球筐左右
                kuangPos: 70,           //球筐位置  当球筐为上下移动时球筐位置为最高点
                isAuto: false,          //是否上下移动
                movePos: 0,             //球筐移动间距  球筐位置-球筐移动间距=球筐移动最低点
                moveTime: 0,            //移动时间  
                isShowKey: false,       //是否出现钥匙
                propTime: 0,            //道具出现时间
                propType: ""            //道具类型   *2为 2倍道具 /  bigKuang  球筐加大
            }]
        },
        {
            "levelNumber": 2,
            allNumber: 1,
            isPass:false,
            gameTime: 0,
            levelData: [{
                qiuNumber: 1,
                direction: "rigth",
                kuangPos: 100,
                isAuto: false,
                movePos: 0,
                moveTime: 0,
                isShowKey: false,
                propTime: 0,
                propType: ""
            }//,
            // {
            //     qiuNumber: 2,
            //     direction: "rigth",
            //     kuangPos: 100,
            //     isAuto: false,
            //     movePos: 0,
            //     moveTime: 0,
            //     isShowKey: false,
            //     propTime: 0,
            //     propType: ""
            // }
        ]
        },
        {
            "levelNumber": 3,
            allNumber: 1,
            isPass:false,
            gameTime: 0,
            levelData: [{
                qiuNumber: 1,
                direction: "left",
                kuangPos: 0,
                isAuto: false,
                movePos: 0,
                moveTime: 0,
                isShowKey: true,
                propTime: 0,
                propType: ""
            }//, 
            // {
            //     qiuNumber: 1,
            //     direction: "left",
            //     kuangPos: 0,
            //     isAuto: false,
            //     movePos: 0,
            //     moveTime: 0,
            //     isShowKey: false,
            //     propTime: 0,
            //     propType: ""
            // }
            ]
        },
        {
            "levelNumber": 4,
            allNumber: 2,
            isPass:false,
            gameTime: 0,
            levelData: [{
                qiuNumber: 1,
                direction: "rigth",
                kuangPos: 150,
                isAuto: false,
                movePos: 0,
                moveTime: 0,
                isShowKey: true,
                propTime: 15,
                propType: "*2"
            }, {
                qiuNumber: 2,
                direction: "left",
                kuangPos: 0,
                isAuto: false,
                movePos: 0,
                moveTime: 0,
                isShowKey: false,
                propTime: 0,
                propType: ""
            } 
            // {
            //     qiuNumber: 3,
            //     direction: "left",
            //     kuangPos: 0,
            //     isAuto: false,
            //     movePos: 0,
            //     moveTime: 0,
            //     isShowKey: false,
            //     propTime: 0,
            //     propType: ""
            // }
            ]
        },
        {
            "levelNumber": 5,
            allNumber: 2,
            isPass:false,
            gameTime: 0,
            levelData: [{
                qiuNumber: 1,
                direction: "left",
                kuangPos: 150,
                isAuto: false,
                movePos: 0,
                moveTime: 0,
                isShowKey: false,
                propTime: 15,
                propType: "bigKuang"
            }, {
                qiuNumber: 2,
                direction: "rigth",
                kuangPos: -20,
                isAuto: false,
                movePos: 0,
                moveTime: 0,
                isShowKey: false,
                propTime: 0,
                propType: ""
            }
            // {
            //     qiuNumber: 3,
            //     direction: "left",
            //     kuangPos: 0,
            //     isAuto: false,
            //     movePos: 0,
            //     moveTime: 0,
            //     isShowKey: true,
            //     propTime: 0,
            //     propType: ""
            // }
            ]
        },
        {
            "levelNumber": 6,
            allNumber: 3,
            isPass:false,
            gameTime: 0,
            levelData: [{
                qiuNumber: 1,
                direction: "left",
                kuangPos: 0,
                isAuto: false,
                movePos: 0,
                moveTime: 0,
                isShowKey: false,
                propTime: 15,
                propType: "*2"
            }, {
                qiuNumber: 2,
                direction: "rigth",
                kuangPos: 0,
                isAuto: false,
                movePos: 0,
                moveTime: 0,
                isShowKey: false,
                propTime: 0,
                propType: ""
            }, {
                qiuNumber: 3,
                direction: "left",
                kuangPos: 100,
                isAuto: false,
                movePos: 0,
                moveTime: 0,
                isShowKey: true,
                propTime: 15,
                propType: "bigKuang"
            }
            // , {
            //     qiuNumber: 4,
            //     direction: "rigth",
            //     kuangPos: 100,
            //     isAuto: false,
            //     movePos: 0,
            //     moveTime: 0,
            //     isShowKey: false,
            //     propTime: 0,
            //     propType: ""
            // }
            ]
        },
        {
            "levelNumber": 7,
            allNumber: 2,
            isPass:false,
            gameTime: 0,
            levelData: [{
                qiuNumber: 1,
                direction: "left",
                kuangPos: -170,
                isAuto: false,
                movePos: 0,
                moveTime: 0,
                isShowKey: false,
                propTime: 15,
                propType: "bigKuang"
            }, {
                qiuNumber: 2,
                direction: "rigth",
                kuangPos: -80,
                isAuto: false,
                movePos: 0,
                moveTime: 0,
                isShowKey: false,
                propTime: 0,
                propType: ""
            }
            // , {
            //     qiuNumber: 3,
            //     direction: "left",
            //     kuangPos: -40,
            //     isAuto: false,
            //     movePos: 0,
            //     moveTime: 0,
            //     isShowKey: true,
            //     propTime: 0,
            //     propType: ""
            // }
            ]
        },
        {
            "levelNumber": 8,
            allNumber: 2,
            isPass:false,
            gameTime: 0,
            levelData: [{
                qiuNumber: 1,
                direction: "rigth",
                kuangPos: 150,
                isAuto: false,
                movePos: 0,
                moveTime: 0,
                isShowKey: false,
                propTime: 15,
                propType: "*2"
            }, {
                qiuNumber: 2,
                direction: "rigth",
                kuangPos: -80,
                isAuto: false,
                movePos: 0,
                moveTime: 0,
                isShowKey: false,
                propTime: 0,
                propType: ""
            }
            // , {
            //     qiuNumber: 3,
            //     direction: "left",
            //     kuangPos: 70,
            //     isAuto: false,
            //     movePos: 0,
            //     moveTime: 0,
            //     isShowKey: false,
            //     propTime: 0,
            //     propType: ""
            // }
            ]
        },
        {
            "levelNumber": 9,
            allNumber: 2,
            isPass:false,
            gameTime: 0,
            levelData: [{
                qiuNumber: 1,
                direction: "left",
                kuangPos: -100,
                isAuto: false,
                movePos: 0,
                moveTime: 0,
                isShowKey: false,
                propTime: 15,
                propType: "bigKuang"
            }, {
                qiuNumber: 2,
                direction: "rigth",
                kuangPos: 130,
                isAuto: false,
                movePos: 0,
                moveTime: 0,
                isShowKey: false,
                propTime: 15,
                propType: "*2"
            }
            // , {
            //     qiuNumber: 3,
            //     direction: "left",
            //     kuangPos: 100,
            //     isAuto: false,
            //     movePos: 0,
            //     moveTime: 0,
            //     isShowKey: true,
            //     propTime: 0,
            //     propType: ""
            // }
            ]
        },
        {
            "levelNumber": 10,
            allNumber: 1,
            isPass:false,
            gameTime: 30,
            levelData: [{
                qiuNumber: 1,
                direction: "left",
                kuangPos: 80,
                isAuto: false,
                movePos: 0,
                moveTime: 0,
                gameTime: 30,
                isShowKey: false,
                propTime: 0,
                propType: ""
            }
            // , {
            //     qiuNumber: 2,
            //     direction: "rigth",
            //     kuangPos: 40,
            //     isAuto: false,
            //     movePos: 0,
            //     moveTime: 0,
            //     gameTime: 30,
            //     isShowKey: false,
            //     propTime: 0,
            //     propType: ""
            // }
            ]
        },
        {
            "levelNumber": 11,
            allNumber: 1,
            isPass:false,
            gameTime: 0,
            levelData: [{
                qiuNumber: 1,
                direction: "left",
                kuangPos: 120,
                isAuto: true,
                movePos: 80,
                moveTime: 2,
                isShowKey: false,
                propTime: 15,
                propType: "bigKuang"
            }]
        },
        {
            "levelNumber": 12,
            allNumber: 1,
            isPass:false,
            gameTime: 0,
            levelData: [{
                qiuNumber: 1,
                direction: "rigth",
                kuangPos: 200,
                isAuto: true,
                movePos: 100,
                moveTime: 2,
                isShowKey: false,
                propTime: 0,
                propType: ""
            }]
        },
        {
            "levelNumber": 13,
            allNumber: 2,
            isPass:false,
            gameTime: 0,
            levelData: [{
                qiuNumber: 1,
                direction: "rigth",
                kuangPos: 100,
                isAuto: false,
                movePos: 0,
                moveTime: 0,
                isShowKey: false,
                propTime: 15,
                propType: "*2"
            }, {
                qiuNumber: 1,
                direction: "left",
                kuangPos: 150,
                isAuto: true,
                movePos: 150,
                moveTime: 0,
                gameTime: 2.5,
                isShowKey: false,
                propTime: 0,
                propType: ""
            }]
        },
        {
            "levelNumber": 14,
            allNumber: 3,
            isPass:false,
            gameTime: 0,
            levelData: [{
                qiuNumber: 1,
                direction: "left",
                kuangPos: 250,
                isAuto: true,
                movePos: 100,
                moveTime: 2,
                isShowKey: false,
                propTime: 15,
                propType: "bigKuang"
            }, {
                qiuNumber: 2,
                direction: "rigth",
                kuangPos: 70,
                isAuto: false,
                movePos: 0,
                moveTime: 0,
                isShowKey: false,
                propTime: 0,
                propType: ""
            }, {
                qiuNumber: 3,
                direction: "left",
                kuangPos: 150,
                isAuto: false,
                movePos: 0,
                moveTime: 0,
                isShowKey: true,
                propTime: 0,
                propType: ""
            }]
        },
        {
            "levelNumber": 15,
            allNumber: 3,
            isPass:false,
            gameTime: 0,
            levelData: [{
                qiuNumber: 1,
                direction: "left",
                kuangPos: -50,
                isAuto: false,
                movePos: 0,
                moveTime: 0,
                isShowKey: false,
                propTime: 15,
                propType: "*2"
            }, {
                qiuNumber: 2,
                direction: "left",
                kuangPos: 150,
                isAuto: false,
                movePos: 0,
                moveTime: 0,
                isShowKey: false,
                propTime: 0,
                propType: ""
            }, {
                qiuNumber: 3,
                direction: "rigth",
                kuangPos: 200,
                isAuto: true,
                movePos: 200,
                moveTime: 3,
                isShowKey: false,
                propTime: 0,
                propType: ""
            }]
        },
        {
            "levelNumber": 16,
            allNumber: 4,
            isPass:false,
            gameTime: 0,
            levelData: [{
                qiuNumber: 1,
                direction: "left",
                kuangPos: 250,
                isAuto: false,
                movePos: 0,
                moveTime: 0,
                isShowKey: false,
                propTime: 15,
                propType: "bigKuang"
            }, {
                qiuNumber: 2,
                direction: "rigth",
                kuangPos: 150,
                isAuto: false,
                movePos: 0,
                moveTime: 0,
                isShowKey: true,
                propTime: 0,
                propType: ""
            }, {
                qiuNumber: 3,
                direction: "left",
                kuangPos: 150,
                isAuto: false,
                movePos: 0,
                moveTime: 0,
                isShowKey: false,
                propTime: 15,
                propType: "*2"
            }, {
                qiuNumber: 4,
                direction: "rigth",
                kuangPos: -100,
                isAuto: false,
                movePos: 0,
                moveTime: 0,
                isShowKey: false,
                propTime: 0,
                propType: ""
            }]
        },
        {
            "levelNumber": 17,
            allNumber: 4,
            isPass:false,
            gameTime: 0,
            levelData: [{
                qiuNumber: 1,
                direction: "left",
                kuangPos: 50,
                isAuto: false,
                movePos: 0,
                moveTime: 0,
                isShowKey: false,
                propTime: 15,
                propType: "*2"
            }, {
                qiuNumber: 2,
                direction: "left",
                kuangPos: 50,
                isAuto: true,
                movePos: 200,
                moveTime: 2,
                isShowKey: false,
                propTime: 0,
                propType: ""
            }, {
                qiuNumber: 3,
                direction: "rigth",
                kuangPos: 0,
                isAuto: false,
                movePos: 0,
                moveTime: 0,
                isShowKey: true,
                propTime: 15,
                propType: "bigKuang"
            }, {
                qiuNumber: 4,
                direction: "left",
                kuangPos: 0,
                isAuto: true,
                movePos: 100,
                moveTime: 1,
                isShowKey: false,
                propTime: 0,
                propType: ""
            }]
        },
        {
            "levelNumber": 18,
            allNumber: 3,
            isPass:false,
            gameTime: 0,
            levelData: [{
                qiuNumber: 1,
                direction: "rigth",
                kuangPos: 150,
                isAuto: false,
                movePos: 0,
                moveTime: 0,
                isShowKey: true,
                propTime: 15,
                propType: "bigKuang"
            }, {
                qiuNumber: 2,
                direction: "left",
                kuangPos: -40,
                isAuto: false,
                movePos: 0,
                moveTime: 0,
                isShowKey: false,
                propTime: 0,
                propType: ""
            }, {
                qiuNumber: 3,
                direction: "rigth",
                kuangPos: 0,
                isAuto: true,
                movePos: 150,
                moveTime: 2.5,
                isShowKey: false,
                propTime: 0,
                propType: ""
            }]
        },
        {
            "levelNumber": 19,
            allNumber: 4,
            isPass:false,
            gameTime: 0,
            levelData: [{
                qiuNumber: 1,
                direction: "rigth",
                kuangPos: 80,
                isAuto: false,
                movePos: 0,
                moveTime: 0,
                isShowKey: false,
                propTime: 15,
                propType: "*2"
            }, {
                qiuNumber: 2,
                direction: "rigth",
                kuangPos: 100,
                isAuto: true,
                movePos: 100,
                moveTime: 2,
                isShowKey: true,
                propTime: 0,
                propType: ""
            }, {
                qiuNumber: 3,
                direction: "rigth",
                kuangPos: 50,
                isAuto: true,
                movePos: 100,
                moveTime: 1,
                isShowKey: false,
                propTime: 15,
                propType: "bigKuang"
            }, {
                qiuNumber: 4,
                direction: "left",
                kuangPos: -40,
                isAuto: false,
                movePos: 0,
                moveTime: 0,
                isShowKey: false,
                propTime: 0,
                propType: ""
            }]
        },
        {
            "levelNumber": 20,
            allNumber: 3,
            isPass:false,
            gameTime: 45,
            levelData: [{
                qiuNumber: 1,
                direction: "rigth",
                kuangPos: 120,
                isAuto: false,
                movePos: 0,
                moveTime: 0,
                gameTime: 45,
                isShowKey: false,
                propTime: 15,
                propType: "*2"
            }, {
                qiuNumber: 2,
                direction: "left",
                kuangPos: 200,
                isAuto: true,
                movePos: 150,
                moveTime: 2,
                gameTime: 45,
                isShowKey: false,
                propTime: 0,
                propType: ""
            }, {
                qiuNumber: 3,
                direction: "rigth",
                kuangPos: 70,
                isAuto: false,
                movePos: 0,
                moveTime: 0,
                gameTime: 45,
                isShowKey: false,
                propTime: 0,
                propType: ""
            }]
        },
        {
            "levelNumber": 21,
            allNumber: 5,
            isPass:false,
            gameTime: 0,
            levelData: [{
                qiuNumber: 1,
                direction: "left",
                kuangPos: 80,
                isAuto: false,
                movePos: 0,
                moveTime: 0,
                isShowKey: false,
                propTime: 15,
                propType: "bigKuang"
            }, {
                qiuNumber: 2,
                direction: "rigth",
                kuangPos: -100,
                isAuto: false,
                movePos: 0,
                moveTime: 0,
                isShowKey: false,
                propTime: 0,
                propType: ""
            }, {
                qiuNumber: 3,
                direction: "left",
                kuangPos: 250,
                isAuto: false,
                movePos: 0,
                moveTime: 0,
                isShowKey: true,
                propTime: 15,
                propType: "*2"
            }, {
                qiuNumber: 4,
                direction: "rigth",
                kuangPos: 250,
                isAuto: false,
                movePos: 0,
                moveTime: 0,
                isShowKey: false,
                propTime: 0,
                propType: ""
            }, {
                qiuNumber: 5,
                direction: "left",
                kuangPos: -150,
                isAuto: false,
                movePos: 0,
                moveTime: 0,
                isShowKey: false,
                propTime: 0,
                propType: ""
            }]
        },
        {
            "levelNumber": 22,
            allNumber: 5,
            isPass:false,
            gameTime: 0,
            levelData: [{
                qiuNumber: 1,
                direction: "left",
                kuangPos: 300,
                isAuto: false,
                movePos: 0,
                moveTime: 0,
                isShowKey: true,
                propTime: 15,
                propType: "*2"
            }, {
                qiuNumber: 2,
                direction: "rigth",
                kuangPos: 0,
                isAuto: true,
                movePos: -165,
                moveTime: 2.5,
                isShowKey: false,
                propTime: 0,
                propType: ""
            }, {
                qiuNumber: 3,
                direction: "rigth",
                kuangPos: 230,
                isAuto: false,
                movePos: 0,
                moveTime: 0,
                isShowKey: false,
                propTime: 0,
                propType: ""
            }, {
                qiuNumber: 4,
                direction: "left",
                kuangPos: 145,
                isAuto: false,
                movePos: 0,
                moveTime: 0,
                isShowKey: false,
                propTime: 15,
                propType: "bigKuang"
            }, {
                qiuNumber: 5,
                direction: "rigth",
                kuangPos: -145,
                isAuto: false,
                movePos: 0,
                moveTime: 0,
                isShowKey: false,
                propTime: 0,
                propType: ""
            }]
        },
        {
            "levelNumber": 23,
            allNumber: 5,
            isPass:false,
            gameTime: 0,
            levelData: [{
                qiuNumber: 1,
                direction: "rigth",
                kuangPos: 300,
                isAuto: true,
                movePos: 465,
                moveTime: 5,
                isShowKey: false,
                propTime: 15,
                propType: "bigKuang"
            }, {
                qiuNumber: 2,
                direction: "rigth",
                kuangPos: 290,
                isAuto: false,
                movePos: 0,
                moveTime: 0,
                isShowKey: false,
                propTime: 0,
                propType: ""
            }, {
                qiuNumber: 3,
                direction: "left",
                kuangPos: 300,
                isAuto: true,
                movePos: 400,
                moveTime: 5,
                isShowKey: false,
                propTime: 15,
                propType: "bigKuang"
            }, {
                qiuNumber: 4,
                direction: "left",
                kuangPos: 210,
                isAuto: false,
                movePos: 0,
                moveTime: 0,
                isShowKey: true,
                propTime: 0,
                propType: ""
            }, {
                qiuNumber: 5,
                direction: "left",
                kuangPos: -110,
                isAuto: false,
                movePos: 0,
                moveTime: 0,
                isShowKey: false,
                propTime: 0,
                propType: ""
            }]
        },
        {
            "levelNumber": 24,
            allNumber: 5,
            isPass:false,
            gameTime: 0,
            levelData: [{
                qiuNumber: 1,
                direction: "rigth",
                kuangPos: 80,
                isAuto: false,
                movePos: 0,
                moveTime: 0,
                isShowKey: false,
                propTime: 30,
                propType: "*2"
            }, {
                qiuNumber: 2,
                direction: "left",
                kuangPos: 200,
                isAuto: true,
                movePos: 300,
                moveTime: 4,
                isShowKey: true,
                propTime: 15,
                propType: "bigKuang"
            }, {
                qiuNumber: 3,
                direction: "rigth",
                kuangPos: 50,
                isAuto: false,
                movePos: 0,
                moveTime: 0,
                isShowKey: false,
                propTime: 0,
                propType: ""
            }, {
                qiuNumber: 4,
                direction: "left",
                kuangPos: 100,
                isAuto: false,
                movePos: 0,
                moveTime: 0,
                isShowKey: false,
                propTime: 15,
                propType: "*2"
            }, {
                qiuNumber: 5,
                direction: "rigth",
                kuangPos: 250,
                isAuto: true,
                movePos: 315,
                moveTime: 4,
                isShowKey: false,
                propTime: 0,
                propType: ""
            }]
        },
        {
            "levelNumber": 25,
            allNumber: 4,
            isPass:false,
            gameTime: 0,
            levelData: [{
                qiuNumber: 1,
                direction: "left",
                kuangPos: 200,
                isAuto: true,
                movePos: 100,
                moveTime: 2,
                isShowKey: true,
                propTime: 15,
                propType: "*2"
            }, {
                qiuNumber: 2,
                direction: "rigth",
                kuangPos: -80,
                isAuto: false,
                movePos: 0,
                moveTime: 0,
                isShowKey: false,
                propTime: 0,
                propType: ""
            }, {
                qiuNumber: 3,
                direction: "left",
                kuangPos: 200,
                isAuto: true,
                movePos: 300,
                moveTime: 4,
                isShowKey: false,
                propTime: 0,
                propType: ""
            }, {
                qiuNumber: 4,
                direction: "rigth",
                kuangPos: -80,
                isAuto: false,
                movePos: 0,
                moveTime: 0,
                isShowKey: false,
                propTime: 15,
                propType: "bigKuang"
            }]
        },
        {
            "levelNumber": 26,
            allNumber: 4,
            isPass:false,
            gameTime: 0,
            levelData: [{
                qiuNumber: 1,
                direction: "rigth",
                kuangPos: 150,
                isAuto: false,
                movePos: 0,
                moveTime: 0,
                isShowKey: false,
                propTime: 15,
                propType: "*2"
            }, {
                qiuNumber: 2,
                direction: "left",
                kuangPos: 100,
                isAuto: true,
                movePos: 165,
                moveTime: 2.5,
                isShowKey: false,
                propTime: 0,
                propType: ""
            }, {
                qiuNumber: 3,
                direction: "rigth",
                kuangPos: 300,
                isAuto: true,
                movePos: 200,
                moveTime: 3,
                isShowKey: false,
                propTime: 15,
                propType: "bigKuang"
            }, {
                qiuNumber: 4,
                direction: "left",
                kuangPos: -50,
                isAuto: false,
                movePos: 0,
                moveTime: 0,
                isShowKey: true,
                propTime: 0,
                propType: ""
            }]
        },
        {
            "levelNumber": 27,
            allNumber: 3,
            isPass:false,
            gameTime: 0,
            levelData: [{
                qiuNumber: 1,
                direction: "left",
                kuangPos: -40,
                isAuto: true,
                movePos: 100,
                moveTime: 2,
                isShowKey: false,
                propTime: 15,
                propType: "bigKuang"
            }, {
                qiuNumber: 2,
                direction: "left",
                kuangPos: 300,
                isAuto: false,
                movePos: 0,
                moveTime: 0,
                isShowKey: true,
                propTime: 0,
                propType: ""
            }, {
                qiuNumber: 3,
                direction: "left",
                kuangPos: 0,
                isAuto: false,
                movePos: 0,
                moveTime: 0,
                isShowKey: false,
                propTime: 0,
                propType: ""
            }]
        },
        {
            "levelNumber": 28,
            allNumber: 3,
            isPass:false,
            gameTime: 0,
            levelData: [{
                qiuNumber: 1,
                direction: "left",
                kuangPos: 150,
                isAuto: true,
                movePos: 150,
                moveTime: 2.5,
                isShowKey: false,
                propTime: 15,
                propType: "bigKuang"
            }, {
                qiuNumber: 2,
                direction: "left",
                kuangPos: -80,
                isAuto: false,
                movePos: 0,
                moveTime: 0,
                isShowKey: true,
                propTime: 0,
                propType: ""
            }, {
                qiuNumber: 3,
                direction: "rigth",
                kuangPos: 40,
                isAuto: true,
                movePos: 120,
                moveTime: 2,
                isShowKey: false,
                propTime: 0,
                propType: ""
            }]
        },
        {
            "levelNumber": 29,
            allNumber: 3,
            isPass:false,
            gameTime: 0,
            levelData: [{
                qiuNumber: 1,
                direction: "left",
                kuangPos: 250,
                isAuto: true,
                movePos: 300,
                moveTime: 4,
                isShowKey: true,
                propTime: 15,
                propType: "*2"
            }, {
                qiuNumber: 2,
                direction: "rigth",
                kuangPos: 300,
                isAuto: true,
                movePos: 400,
                moveTime: 5,
                isShowKey: false,
                propTime: 0,
                propType: ""
            }, {
                qiuNumber: 3,
                direction: "left",
                kuangPos: 120,
                isAuto: true,
                movePos: 200,
                moveTime: 3,
                isShowKey: false,
                propTime: 0,
                propType: ""
            }]
        },
        {
            "levelNumber": 30,
            allNumber: 3,
            isPass:false,
            gameTime: 50,
            levelData: [{
                qiuNumber: 1,
                direction: "left",
                kuangPos: 80,
                isAuto: false,
                movePos: 0,
                moveTime: 0,
                isShowKey: false,
                propTime: 20,
                propType: "bigKuang"
            }, {
                qiuNumber: 2,
                direction: "rigth",
                kuangPos: -50,
                isAuto: false,
                movePos: 0,
                moveTime: 0,
                gameTime: 50,
                isShowKey: false,
                propTime: 0,
                propType: ""
            }, {
                qiuNumber: 3,
                direction: "rigth",
                kuangPos: 250,
                isAuto: true,
                movePos: 300,
                moveTime: 4,
                gameTime: 50,
                isShowKey: false,
                propTime: 0,
                propType: ""
            }]
        }
    ]
}


window.setPassLevel = function(level,isPass){
    if(level == 30)return;
    let levelData = window.gameLevelData.data[level];
    levelData.isPass = isPass;
};


window.getGameSubLevelData = function(level){
    let levelData = window.gameLevelData.data[level];
    window.setLevelData(levelData);
    // return levelData;
};
